recruiting

rise is constantly looking for talented visual effects artists and administrative staff. if you are interrested in working for us, please send us your resume and latest demo reel. our software preference varies depending on the project and shot. rise was the first feature film visual effects company in germany to use nuke as primary compositing application, combustion and silhouette are used for rotoscoping and paint work. cgi packages used are maya and 3d studio max with mentalray and vray used for rendering.

assistant pipeline engineer

required skills:

  • good linux shell administration skills
  • working knowledge of mel, max script, tcl and python for software package integration
  • filemaker, mysql database and odbc interface knowledge
  • domain server and user administation skills a "plus"
  • ruby scripting a "plus"
nuke compositor
(lead/advanced/junior)

required skills for

junior:

  • good eye for detail and realism
  • working knowledge of nuke
  • comfortable in working with deadlines
  • good demo reel

advanced:

  • perfect eye for detail and realism
  • strong problem solving ability
  • advanced knowledge of 3D space compositing and multi channel exr workflow
  • comfortable in working with deadlines
  • very good demo reel

lead:

  • nuke scripting and customization in python
  • team leading ability
  • general knowledge of maya and/or 3d studio max
  • in addition to all skills required for advanced
lighting and shading td
(maya/3d studio max)

required skills:

  • perfect eye for detail and realism
  • advanced knowledge of lighting and shading for multi-pass output
  • comfortable in working with exr multi channel files
  • advanced knowledge of both traditional lighting and hdri based lighting using fg and gi techniques
  • good knowledge of scene file optimization for rendering
  • comfortable in working with deadlines
  • ability to work in a team of creatives


for maya:

  • advanced knowledge of maya and mental-ray
  • advanced mel scriting abilities


for 3d studio max:

  • advanced knowledge of 3d studio max, mental-ray and vray
  • advanced max script(ing) abilities
fx artist
(maya/3d studio max)

required skills:

  • advanced knowledge of ridgid body simulations
  • ability to control and direct an accurate real world simulation in an artistic way
  • strong scripting abilities
  • comfortable in working with deadlines
  • very good judgement of realistic movement, background as an animator a "plus"

for 3d studio max:

  • advanced knowledge of fumefx for 3d studio max
  • advanced knowledge of particle flow for 3d studio max
animator
(maya/3d studio max)

required skills:

  • ability to work with and to analyse motion references in detail
  • perfect judgement of object or character weight shifting and body movement
  • ability to communicate, discuss and express motion and movement with other animators
  • rigging skills a "plus"
matte painter

required skills:

  • perfect eye for detail and realism
  • advanced knowledge of photoshop
  • experience in camera projection layering
  • comfortable in working with deadlines
  • very good reel or references
internships
we are currently offering internships starting december 2010 as compositor and september 2010 as 3d artist.



PLEASE NOTE: you need a valid working permit for the european union in order to apply. unfortunately we can't assist you in getting one for the moment being.


please send your reel and resume to:


rise|fx GmbH
Human Resources Department
Schlesische Strasse 28
Aufgang B
10997 Berlin

if you have questions or if you would like to send your stuff by email, please write to:

Human Resources Department